Have you ever started playing a video game that you’ve been anticipating forever, only to lose interest within the first hour or so – if you even get that far? This has happened to me a few times, so I thought I’d share my sometimes hilarious mishaps from games I was really hyped for.
- Watch Dogs
After seeing it debut at E3 in 2012, and getting to play a (very broken) teaser at PAX East the following year, I was really stoked for this game. It was the social commentary game that everyone was afraid of/morbidly curious of: Online privacy means nothing. My first play through of the game was a disasterpiece. I am so bad at remaining stealthy behind some boxes or walls, and when it finally came time to jump in the car my game glitched out and I had to restart. I don’t give up that easily though – so I played through again, making sure to avoid mistakes and – nope. No I still can’t stealth this. Hop in the car, no glitch this time, and I drive. And drive and drive and somehow cannot lose the people chasing me. I drove literally to the other side of the city map and got completely lost, miles away from where I was supposed to be, and got my first mission to go all the way back to a block away from the stadium where I started. This took an hour.
I put the controller down and was like “we’re done here.” Haven’t picked it up since. Now with the new trailer out for the sequel, I’m considering giving it another shot, but based on my lack of stealth skill, and how the following four titles ended for me, you’ll get an idea of how that replay might go.
- Ni No Kuni
Hayao Miyazaki makes a game. Okay solid, I love his art style, this should be amazing to play! I got probably 2-3 hours into the game and found myself playing through it with no interest. Was this glorified Pokémon? Why am I wandering in a desert? What is happening in the story right now, what is this lantern nose thing I’m traveling with? I dropped it and couldn’t feign interest enough to give it another shot, which was disappointing because I really do love all the Studio Ghibli movies. Based on that screenshot, I’m befuddled about it.
- Assassin’s Creed (The Original)
My friends in high school had this game and I got to see some of the city gameplay/DNA strand interfaces without really understanding the premise, so I picked it up to try myself. The first mission was lost on me, and I felt like I had been riding my horse for hours. Dropped. Then Ubisoft released another version of the game that looked really good. Historical locations and climbing on stuff? Alright, let’s give this Altair guy another shot, I don’t want to miss any story development. God why is this desert so big? Dropped. My friends started cosplaying as characters from the AC2 universe after the second and third “expansions” came out. What is the deal with this game? This first one is impossible to get into, I have no idea what I’m doing. Dropped a third time. I eventually gave in and moved onto the Ezio storyline and was a much happier gamer. I’ve since played through all of AC2 + Brotherhood & Revelations, AC3 (took me a restart), AC4 (restart as well) and I’m now on AC Syndicate – dropped once, so when I pick it up again (which I will), I’ll have had to go through the beginning of almost all the Assassin’s Creed games at least twice. I missed Rogue and Unity though, oops. Maybe I’m just a weirdo, but once I hit replay on these games for my second try I love them way more. Not for lack of loving them the first time, I just find it easier to follow the second time.
- Fire Emblem Awakening
This happens to be a case of “Oh wow I had no idea how to play this.” I picked this up as my very first Fire Emblem game thinking “Okay, I’ll finally know Marth and Ike from their real game, not Super Smash.” Considering this was 2012 and I had no idea what any of the other Fire Emblems were about, I picked this up blind and was completely shocked to find out that the character that just died in that battle was dead. Forever. Never in my life did I pack up and return a game at that speed, but I was wholly unprepared for the amount of tactics that go into a JRPG like this one. Not for me. I’ll stick with Final Fantasy and beasting people in SSB with Ike’s sword.
- Elder Scrolls V: Skyrim
Having the inherent interest to play RPGs, I thought this game would be my favorite. Fus Ro Dah and all that jazz. The first year it came out, I happily bought it and spent far too much time making my character and getting through that first cave. Thinking my game had saved after seeing the “saving game” animation in the corner of my screen, I logged off to go make dinner – only to find that my game had NOT saved. Dropped. I picked it up probably a year later, spent not too much time making a character, got to the first village and promptly lost interest. I don’t know what it is, I just couldn’t get into it – it has everything I like, character manipulation, magic stuff, people you can jerk around like minions, the ability to hoard items, why can’t I keep interested? So I dropped it again. After picking up South Park’s the Stick of Truth for the 4th time, and laughing about the Fus Ro Fart-esque mechanics of the game, I decided to give it another shot. I even had a hilarious name for my character: Gregg Nog. I’m a riot. This time I got so far as to learn how to craft – which is usually my kryptonite. I even learned my first dragon shout and was summoned to the mountains! This was probably 3 months ago, and I have not picked up my controller since. I like and would recommend this game, but for whatever reason I can’t keep interested.
In Summary: If your game is buggy and exhaustingly detailed or has a very long starting sequence, I won’t make it through your game – at least on my first try. Am I alone in this, or do you guys feel the same way? Have you started games and started them again to find you’ll have a better experience? Let me know in the comments.